Planetary Tiers

Planetary Tiers are a classification system heavily utilised in Re Obscura, particularly by the Encyclopedia Galactica.


 * Tier Z - No intelligent lifeforms.
 * Tier F - Basic intelligent life. No technology to very basic technology. Basic, crude weaponry, such as wooden spears. Next to no armoured capabilities, alongside any worth in resources. Main instinct is hunting.
 * Tier E - Technology is slightly more advanced, but not nearly as advanced as Tier A. More refined weaponry, like metal-based weapons. Armours and such have been created, alongside an elevated worth and interest in resources.
 * Tier D - Technology is impressive, but not nearly as impressive as what can be achieved. Basic guns have been created such as flintlocks or the musket, alongside heavy munitions such as cannons. Things such as steampower have been achieved for transportation. Higher Tier D planets have begun to unlock interstellar travel.
 * Tier C - Earth can be considered a lower level Tier C planet. Harnessing artificial intelligence to its full capacities and mastering transport past the boundaries of its atmosphere. Higher level Tier C planets have begun to develop basic hyperspace travel and establish trade with other planets. Automated production is highly prevelent within these planets. Tier C planets may also have colonised other planets and such.
 * Tier B - Tier B planets have begun to fully understand hyperspace, utilising the many lanes it offers. Production is outsourced to other planets, trade is at an all-time high. Intelligent lifeforms have worked out the answer to many of the biggest problems their planet has, and are able to thrive and prosper. Planet colonisation is of high priority.
 * Tier A - The planet has become supremely advanced. Mastering hyperspace lanes, expert at trade, and all production on the planet has been made redundant by the efficiency of their outsourced plantations. Able to extract resources from almost anything the galaxy can offer them.